
I am going to jump straight into this, appreciate anyone reading this and giving their input as I am hoping to find a solution.

There are several different types of Energy Weapons: Laser Pistol, Plasma Rifle, Plasma Thrower and Cryolater. It’s often difficult to know what weapons are good for what types of activities. Fallout 4 has several different weapon types for players to choose from and that can sometimes be a problem. If you make it a semi-auto the mod falls off (nice try P ). As long as it remains an automatic (even when you change which automatic receiver you're using), it keeps the mod. The magic invisible weapon mod that makes this all happen is added in the game, when you equip any given automatic weapon for the first time. You can tell simply by for instance going to pistols and changing from auto back to single shot and see the damage change. So if you have lots of ammo a full auto is great, if you are conserving ammo, you do not want an automatic. Per bullet Rifles generally do more damage, but they obviously fire far slower. WEAVE Armor Mod in Fallout 4! (Highest MAXIMUM Damage. Don't like this video? I think are some of the best Automatic or Commando Perk Guns and Weapons in Fallout 4.
